

Just go look at the forums and you'll have all your answers. On top of that, Trion is now giving away items to some players that arent even released in the game yet. Maybe they know people at Trion, maybe they are bribing them, either way, it's destroying the play experience of everyone else. The company (Trion) is giving preferential treatment to people and guilds in the game (The White order) for whatever reason. On top of that, Trion is now giving away items to some players that arent even Game has gone to another one bites the dust. Game has gone to another one bites the dust. Trion will likely follow in the footsteps of Funcom soon to exit the MMORPG development field for good. Square Enix had that kind of commitment and courage, does Trion? I doubt it. The only thing that will likely save this game is a total reboot as done for FFXIV. Obscene economy inflation, anemic loot drop rates and labor point generation, and demoralizing RNG failures at every turn are sucking the soul out of this game for the few diehard founders pack players that remain. Trion ignored numerous warnings during testing that scarceness of available land and exploitative land hording would be huge problems in release. While not required to play the game, land ownership is a huge part of gaining access to many gameplay features. XLGames and Trion has turned that on it's head with ArcheAge as a well done game overflowing with engaging features and gameplay floundering due to frustrating and even unethical monitization of the content, abysmal customer support and communication, and totally inept handling of goldselling spam and rampent cheating and exploiting. XLGames and Trion has turned that on it's head with ArcheAge as a well done game overflowing with engaging features and gameplay floundering due to frustrating and even unethical monitization of the content, abysmal customer support and The recent trend in MMORPGs has been games with enormous potential floundering due to poor implementation and features falling far short of expectations. The recent trend in MMORPGs has been games with enormous potential floundering due to poor implementation and features falling far short of expectations. The list gets bigger and bigger but I'm too lazy to list it all. 5) Server merges now which nullified all the effort of getting a castle for your guild or a huge lot with a big farm. 4) Economy in the game (which is a huge aspect in a game of trades and piracy) went to **** even further after introducing boxes in the cash shop which gave you randomly very expensive items: Killed the economy because everybody had to find new ways to make money which got torn apart by the publishers once again. 3) They didn't even try to fix the land-grab bot problem by changing the land claim methods or system which made cheaters insanely rich and ruined the whole economy. Which makes the endgame essentially a game of $$$.

2) Rare items for crafting high tier equipment only available in cash shop. Some facts why this game is broken and why it is the publisher's fault: 1) Labor point regeneration system only regenerates a suitable amount while being online: Forces you to afk-farm or buy labor pots from the cash shop. I didn't know you could **** up as badly as EA without any hesitation. One of the most innovative games ever made went to **** because of Trion, by far the worst publisher I have seen. Some facts why this game is broken and why it is the publisher's fault:ġ) Labor point regeneration system only regenerates a The publisher completely train-wrecked the game into a wall of greed. The publisher completely train-wrecked the game into a wall of greed.
